19 Dec, 2009
Just incase you weren’t scared enough already by Dead Space, the sequel – being released in 2010 – has been dubbed as being even more frightening than the original.
Now, I don’t know about you, but I’m scarred for life after being stalked by the Twitchers in frozen sleeping quarters and trapped in a room with the Regenerator until my throat hurt from yelling like a child, but that’s not even the tip of the iceberg. There was something about the idea of being alone on a colossal ship with an entire mutated crew, that left me approaching my next objective with immense trepidation. The dark corridors teamed with the metallic clunks and creaks of the Ishimura’s abandoned workings, gave me a real sense of dread as I waited for another Necromorph to burst out from behind a ventilation grate, ready for another grisly assault on poor Isaac.
I have high hopes for this one. I usually try to keep my expectations low for fear of disappointment, but this claim, plus talk of a multiplayer online mode has me incredibly excited. If what they are saying is true, this is going to be a seriously brilliant game.





Man, I need to re-play DS again …
Dead Space was definately the highlight of my year…. It really showed me that there is always room for a new survival horror IP….. if done correctly, and I’m sick of hearing the ‘EA sucks’ comments all over the internet, this game alone, to me, is enough to prove the haters wrong.
Wow, I honestly can’t wait for this game… Dead Space, apart from Modern Wrfare 2, was the best game I’ve ever played! I’m gonna re-play Dead Space right now! :D
Dead Space 2 is going to have a lot more than the original did not. It takes place on a Space Station, so it is built more like a city. You will be going through places people have inhabited before, such as churches, schools, and market places. The environments will be much more open and wide scale, in the hopes of allowing the player to control the battles much more, and giving more opportunities for the player to utilize their surroundings. Also, you won’t be the only one left, finding other survivors and helping them out will be a big part of the game. This is because as compared to Isaac’s previous encounter on the Ishimura, where he got there once the infection had completely taken hold; he is there for beginning to end on this space station, giving him the chance to stop the spread of the infection and make a difference instead of just being the clean up man afterwards.
Also, the weapons will be far more specialize in the sequel. In Dead Space, the plasma cutter was pretty much the weapon to end all weapons. You could go through the whole game utilizing only that weapon. In fact, it was an achievement on the Xbox 360 to complete a full playthrough with only the plasma cutter. However, in this sequel, instead of dulling down the plasma cutter, they plan on making the weapons more specialized in certain circumstances. For example, one weapon being introduced is called the Javelin Gun. This shoots out javelins that have various purposes. Alone it can destroy weaker enemies, or pin stronger enemies to the walls or ceiling to then allow them to be easily dispatched. But their are also other things this magical little Javelin can do. The player can explode the javelin, killing the pinned foe and damaging any nearby enemies, or you can fry the necromorph to a crisp by electrocuting them. This is just one of many new weapons expected to be debuted in Dead Space 2.
Another main point in Dead Space 2 is Isaac himself. Isaac was never truly a character in Dead Space, he was silent and nearly emotionless. Even when [spoiler] his beloved Nicole turned out to be dead all this time all could manage was putting his head in his hand[/spoiler]. This time around, Isaac will have a voice and an attitude. What gives Isaac the upper hand in Dead Space 2, is that he’s experienced. On the Ishimura he survived the Necromorphs, and this time around characters will be coming to him for advice and help. Isaac will now be much less of an errand boy, and much more in charge. Where in the first game Isaac just went where he was told, this time around he’s the one doing the telling. Giving the players much more to see of him as a character, adding a bit more spice and interest in him, and connecting him to the player.
Will there be so much stinkin’ flashing this time around, because as an epileptic gamer I can handle a lot but I couldn’t play this game, myself. I watched my bestie, and hid under the covers for what seemed like half the game. Which sucked because what I saw was awesome. :(
I never finished Dead Space because I made the fatal mistake of playing it in the dark when I first got it and I’m a wuss. So, I had to ditch it.
It makes me feel unmasculine :(