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	<title>Comments on: Capcom To Increase Publishing Output</title>
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	<link>http://www.ggsgamer.com/2010/07/27/capcom-to-increase-publishing-output/</link>
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		<title>By: Andrew Jack Fenn</title>
		<link>http://www.ggsgamer.com/2010/07/27/capcom-to-increase-publishing-output/#comment-1589</link>
		<dc:creator>Andrew Jack Fenn</dc:creator>
		<pubDate>Tue, 27 Jul 2010 21:49:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ggsgamer.com/?p=3886#comment-1589</guid>
		<description>As a Resi veteran I should be very pleased but I have the same reservations as the rest of you. I remember Christmas being a magical time as a young teenager, looking forward to the annual installment of Tomb Raider. Looking back, if there had been one every two, maybe even three years, Tomb Raiders 3, 4 and 5 might have been, at the very least, half-decent games.
You only have to look at the backlash Resi 3 caused, coming out so soon after the second game and being little more than a retread in a boob tube. It was a good game but revisiting Raccoon City during the outbreak so soon was a huge mistake.
As my wise and learned friend Jen has already said, the prospect of seeing Resi 6 sooner rather than later is great news. I just pray Capcom can keep a grip of the survival horror genius they&#039;re famous for.</description>
		<content:encoded><![CDATA[<p>As a Resi veteran I should be very pleased but I have the same reservations as the rest of you. I remember Christmas being a magical time as a young teenager, looking forward to the annual installment of Tomb Raider. Looking back, if there had been one every two, maybe even three years, Tomb Raiders 3, 4 and 5 might have been, at the very least, half-decent games.</p>
<p>You only have to look at the backlash Resi 3 caused, coming out so soon after the second game and being little more than a retread in a boob tube. It was a good game but revisiting Raccoon City during the outbreak so soon was a huge mistake.</p>
<p>As my wise and learned friend Jen has already said, the prospect of seeing Resi 6 sooner rather than later is great news. I just pray Capcom can keep a grip of the survival horror genius they&#8217;re famous for.</p>
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		<title>By: Michael Cripps</title>
		<link>http://www.ggsgamer.com/2010/07/27/capcom-to-increase-publishing-output/#comment-1588</link>
		<dc:creator>Michael Cripps</dc:creator>
		<pubDate>Tue, 27 Jul 2010 20:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.ggsgamer.com/?p=3886#comment-1588</guid>
		<description>I personally already find it hard to imagine where they are going to take the game in Resi 6, let alone anything after that. I think another problem of the series returning to its roots would be that I don&#039;t know if it would appeal to the fanbase its gained as a shooting game.
That being said, I wouldn&#039;t mind it returning to a traditional format even though I havn&#039;t played a Resident Evil game before since Outbreak.
I was thinking a similar thing regarding Silent Hill&#039;s outsourcing. I was also thinking about Dark Void which was outsourced by Capcom and was poorly recieved. I hope the Resident Evil on 3DS isn&#039;t just a gimmicky game trying to use 3d in anyway possible. I would be happier if it also came out on PSP as well or something.</description>
		<content:encoded><![CDATA[<p>I personally already find it hard to imagine where they are going to take the game in Resi 6, let alone anything after that. I think another problem of the series returning to its roots would be that I don&#8217;t know if it would appeal to the fanbase its gained as a shooting game.<br />
That being said, I wouldn&#8217;t mind it returning to a traditional format even though I havn&#8217;t played a Resident Evil game before since Outbreak.</p>
<p>I was thinking a similar thing regarding Silent Hill&#8217;s outsourcing. I was also thinking about Dark Void which was outsourced by Capcom and was poorly recieved. I hope the Resident Evil on 3DS isn&#8217;t just a gimmicky game trying to use 3d in anyway possible. I would be happier if it also came out on PSP as well or something.</p>
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		<title>By: Jen Hawkins</title>
		<link>http://www.ggsgamer.com/2010/07/27/capcom-to-increase-publishing-output/#comment-1587</link>
		<dc:creator>Jen Hawkins</dc:creator>
		<pubDate>Tue, 27 Jul 2010 19:45:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ggsgamer.com/?p=3886#comment-1587</guid>
		<description>It&#039;s hard to think where Resident Evil can really go from here. They already did the huge revamp for Resi 4-5, and took the series gameplay wise in a whole new direction. I personally would like to see it go back to it&#039;s Survival Horror roots, but again you run the risk of it being stale.
The outsourcing thing is also another concern, as it then potentially could end up like the Silent Hill series did for a while there, with Origins and Homecoming. It&#039;s shakey ground, however you look at it. The new Resident Evil on the 3DS looks initially very promising (looking at the trailer), but I just think it&#039;s a bizarre choice of format.</description>
		<content:encoded><![CDATA[<p>It&#8217;s hard to think where Resident Evil can really go from here. They already did the huge revamp for Resi 4-5, and took the series gameplay wise in a whole new direction. I personally would like to see it go back to it&#8217;s Survival Horror roots, but again you run the risk of it being stale.</p>
<p>The outsourcing thing is also another concern, as it then potentially could end up like the Silent Hill series did for a while there, with Origins and Homecoming. It&#8217;s shakey ground, however you look at it. The new Resident Evil on the 3DS looks initially very promising (looking at the trailer), but I just think it&#8217;s a bizarre choice of format.</p>
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		<title>By: Michael Cripps</title>
		<link>http://www.ggsgamer.com/2010/07/27/capcom-to-increase-publishing-output/#comment-1586</link>
		<dc:creator>Michael Cripps</dc:creator>
		<pubDate>Tue, 27 Jul 2010 19:16:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ggsgamer.com/?p=3886#comment-1586</guid>
		<description>Yeah, I have similar concerns. I could see Resident Evil in particular getting stale unless they made some radical changes to the series. I could also see some problems if they started to outsource series titles as it would mean involving teams who havn&#039;t worked with a series before.
Unless Capcom are releasing very high quality products I can also see people prioritising other titles, even though it wouldn&#039;t make as much of a difference for me as I rarely buy games on release. However, I would be all for more Ace Attourney titles!</description>
		<content:encoded><![CDATA[<p>Yeah, I have similar concerns. I could see Resident Evil in particular getting stale unless they made some radical changes to the series. I could also see some problems if they started to outsource series titles as it would mean involving teams who havn&#8217;t worked with a series before.</p>
<p>Unless Capcom are releasing very high quality products I can also see people prioritising other titles, even though it wouldn&#8217;t make as much of a difference for me as I rarely buy games on release. However, I would be all for more Ace Attourney titles!</p>
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		<title>By: Jen Hawkins</title>
		<link>http://www.ggsgamer.com/2010/07/27/capcom-to-increase-publishing-output/#comment-1585</link>
		<dc:creator>Jen Hawkins</dc:creator>
		<pubDate>Tue, 27 Jul 2010 17:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ggsgamer.com/?p=3886#comment-1585</guid>
		<description>The good news from this is that we may have Resident Evil 6 sooner than we thought, but I can see the negative side. If we start getting more titles more frequently, you do run the risk of sacrificing quality, such as when Eidos started churning out a Tomb Raider title every year. The series ran out of steam very quickly.
The affordability is another big issue, if titles are coming out faster and closer together they will run into this problem. There are plenty of people who budget for only a few big titles a year, so if their games are not treated as the occassional &#039;big release&#039; they could be overlooked altogether. It&#039;ll be interesting to see how this plays out.</description>
		<content:encoded><![CDATA[<p>The good news from this is that we may have Resident Evil 6 sooner than we thought, but I can see the negative side. If we start getting more titles more frequently, you do run the risk of sacrificing quality, such as when Eidos started churning out a Tomb Raider title every year. The series ran out of steam very quickly.</p>
<p>The affordability is another big issue, if titles are coming out faster and closer together they will run into this problem. There are plenty of people who budget for only a few big titles a year, so if their games are not treated as the occassional &#8216;big release&#8217; they could be overlooked altogether. It&#8217;ll be interesting to see how this plays out.</p>
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