Team Bondi vs. Rockstar: Epic Games is on the Case of the Missing Credits
If you worked really hard on a project, then it’s safe to say you’d like a little recognition when the time comes. Nothing is more infuriating than someone taking credit for something you did, or if you simply don’t get acknowledgement. Sure, your name shows up on a long list of things that people probably won’t pay attention to, but the point is at least the credit was given.
Team Bondi and Rockstar Games have been going at each other over accusations of credit ommissions for over 100 developers that lent their talents to L.A. Noire. Rockstar Games made the final call, stating that they didn’t want game credits to keep going on forever and ever. According to Epic Games President Mike Capps, “It’s just common courtesy” to give the credit where it’s due. No ifs, ands, or buts.
“I think credit is really important, and it’s really f***ing cheap – pardon my French,” said Capps in an interview with IndustryGamers. “It doesn’t cost you a thing to have a guy in the credits who worked for you for three years and had to move to Seattle because his mom got sick six months before the product shipped. Or even just say, he worked hard on this game but didn’t finish it. What we do [at Epic] is if someone’s a programmer on a game but doesn’t stay until the end – the end’s the hard part – we’ll just call them ‘additional programming’ as opposed to programmer. But we absolutely still credit them, because it’s free to us and I want the guys here to know that if they ever left they would never be cut out of the credits. It’s just common courtesy, really.”
Rockstar Games may have to learn some manners when it comes to treating their staff, but they have shown more than just common courtesy when treating their fans for long-term support. We get some free DLC and a shout out. So where’s the love for their own developers?
Capps stressed that in the bigger scheme, it isn’t a career-destroyer to be omitted from the credits, but it’s still a courtesy to someone who might have spent months and years on a project. “I don’t think it’s as big of a deal as developers make it sound like,” said Capps. “I read resumes; I don’t go back and check the credits of every game they’ve worked on to see if their name is there. …But it’s just stupid for a developer to not give credit to people who worked hard. So it’s probably overblown on both sides, but it just seems to me like it’s awfully cheap to give credit.”
We can only hope that other high profile releases in the future will see less of this problem. Really though, if you put your hard work into something, you deserve that credit. Right?
Read Mike Capps’ full interview with IndustryGamers here.