10 Things you (probably) always wanted to know about From Dust

10 Things you (probably) always wanted to know about From Dust

1 Aug, 2011

I know, I know; you’ve spent the last few days getting acquainted with From Dust, and the more you play, the more questions you have. Like, what is the language the tribes are speaking? Or, wow, I wonder what inspired the environments?

Alternatively, maybe – like me – you haven’t been thinking these things at all … but yet you can’t help getting excited over geektastic statistics like these anyway.

So here you go: in no particular order, developers Ubisoft Montpellier present the Top 10 things they think you ought to know about this game. And just in case that isn’t quite enough, there’s also a handy little Q&A video at the end, too – hurray!


1) The language you hear the tribes speaking in From Dust is a mix of Swahili and Malay languages
2) The Volcano sounds in the game have been recorded from real, active volcanoes
3) The Eyjafjöll eruption in 2010 had a serious, but positive impact on From Dust, since it allowed the developers to hold a meeting with the editorial management who couldn’t leave Paris due to ash cloud. During this meeting an important decision to show the game at GDC and E3 was made
4) From Dust was not intended to be a god game at the very beginning but more a RTS game
5) Trekking on erupting volcanoes has been a major influence for Eric Chahi to create From Dust
6) From Dust received the Best strategy game Award from games critics
7) The wild environments were inspired by Socotra Island
8) The game includes some exotic species, it is possible to create water from nothing: putting a fire tree and a water tree close to each other into the game
9) The games controls were designed from the very beginning to be used with a pad
10) The musical approach in From Dust is very unique, in that it is played by the tribes and villages directly from inside the game.

From Dust is out now on XBLA to download.

Other interesting places (external links)

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