Sony pulls back the screen on PlayStation All-Stars: Battle Royale
Rumored for months, dreamt about for years, Sony has finally revealed their very own Smash Bros clone, PlayStation All-Stars: Battle Royale. Sony certainly has the in-house character library to pull off something like this, and with the Smash Bros series being such a legacy for Nintendo, the game makes a lot of sense. At least, it makes sense in the only way that a game featuring PaRappa, Kratos, Sweet Tooth, Sly Cooper, a Fat Princess, and some jerk from Killzone could.
Game director Omar Kendall wants us to think there was a different motivation for making All-Stars:
First and foremost, it’s a celebration of a storied history of great characters and rich worlds brought together in one game. And for us, there’s no better way to celebrate than by creating an experience that players can sit around one screen and enjoy together. There are probably a few types of games that can be enjoyed by four players simultaneously, but for us at SuperBot, a brawler was the obvious choice for one really good reason: the developers here at SuperBot really like fighting games.
I mean, yeah! Of course that’s the only reason! SuperBot just loves fighting games! Before SuperBot came on board, I’m sure Sony’s Unnamed Mascot Mash-up Project was probably just a new trivia game.
You can play eagle-eye and spot game references in the following preview video. The gag in All-Stars seems to be that the game franchises are all fighting each other in the level backgrounds as well… so you can see Buzz comboed with a LittleBigPlanet design, and Patapon armies stomping through a God of War environment.
I’d feel a little better if the 2D brawling did not look so, so, so much like Smash Bros, but I’d be lying if I did not admit that I am still super-psyched for this one.