OnLive & OUYA, Sitting in a Tree…
So, it looks like this Kickstarter OUYA console project is no joke. Now Bruce Grove, General Manager of OnLive, has thrown his two cents (and Cloud Gaming-on-Demand service) in:
When OnLive first heard about OUYA, we were excited to see console gaming becoming more available and open. Like OUYA, we came to gaming with a new vision for making top-quality gaming accessible to more people, and we continue to look for ways to expand on that vision. OUYA is rethinking the console business, making waves by using standard technology to make gaming for your living room accessible, affordable and more innovative than ever.
In OnLive’s case, we pioneered a groundbreaking, cloud-based system that instantly delivers games to any device on demand. We are pleased to announce that OnLive will be available on OUYA at launch, extending and building on our commitment to make the best games available to everyone, everywhere. What does that mean for OUYA…?
OnLive will deliver a full console-class experience, bringing hundreds of top-tier games from more than 80 publishers to the OUYA console for play on demand. OUYA owners will be able to jump in and play any of these games both at home on their OUYA console, and on the go on PCs, Macs, tablets and phones, never leaving a game behind. Instant demos will be available for nearly every game in our ever-growing library—from eagerly anticipated indie titles like Ravaged, to hot blockbusters like the upcoming Darksiders® II. Players can experience up to 30 minutes of each game for free before deciding what to buy. If they like it, they can continue playing where the demo left off.
There you have it. Straight down from atop Grove Mountin.
You can already enjoy OnLive on your “tablets, smartphones, PCs, Macs, connected TVs and HDTVs via the OnLive® Game System or dedicated streaming devices like the VIZIO Co-Star.”
OUYA launches next year, and OnLive plans to be there for the party.






