Black Ops II Tears Up the Playsheet: No More Kill Streaks
Treyarch is gunning for the e-sports fanbase with Black Ops II multiplayer, chucking out the famous kill streaks, and bringing in the ambiguously named “score streaks”. So what exactly does that mean? Well you’ll have a “score streak meter” in the bottom right hand corner which fills up when you kill opponents and perform “scoring events”. Once the meter is full you can activate your drones, tanks, turrets, missiles, and many more.
“Scoring events” are activities like picking up the flag, killing someone while carrying it (for bonus points), and returning it to your base. Doing this all in one go would give you multiple “score streaks to activate.” Levelling will come in the form of 55 basic levels and 10 prestiges, with medals being awarded for particularly cool activities. When you level up you get to unlock new weapons and accessories with full prestige players able to own everything in the game. Some weapons are only available to high level players.
Other new features include a revamped “create a class” system which allows players to choose their own arrangement of perks and weapons, even choosing to forgo a primary weapon in favour of bonus perks. The combinations are almost endless. Additionally, there’ll be a league system in place rewarding consistently high performers. Additionally a lot more support is in place for shoutcasters and you can even livestream multiplayer games with a few button clicks to multiple devices.
What about the game modes? There are two new ones: “Multi-team” which allows for up to six teams to face off against eachother, and “Hardpoint” which is king-of-the-hill. There’s also some cool maps, including “Cargo” which sees cover constantly changing as cargo containers move around.