Developers Andy Campbell and Mez Breeze are happy to announce that Pluto will be launching on PC and Mac later this year. Pluto is an ambitious and experimental work of fiction told partly through an immersive 3D game world. You will find yourself frequently fluctuating between several time zones, during which the protagonist’s house varies in terms of narrative clues, content, clutter, mood, and appearance.
ohn, a computer engineer, inherits a collection of arcane objects from his Aunt Mo. Over time, the engineer and his daughter begin to realise that the objects have unusual physical properties – and that the more they are exposed to them, the more their realities and memories seem to change.
“Pluto narratively toys with the concept of time, offering a series of windows into characters’ lives at different points in their personal histories” explains Andy Campbell, one half of Pluto’s development team. “Pluto also explores through the central gameworld that concept of other places existing where time no longer feels stable or linear. Through the game and browser-based story, we’re constructing a storyworld where perceptions are stretched beyond the ‘real’ as you think you know it.”
A compelling narrative, beautiful visuals and soundtrack. An immersive gameworld that reflects a multi-layered backstory. Pluto Will be available on PC / Mac Q3 2016, followed by launch on VR Q1 2017.