At a panel during the Star Wars Celebration event, Amy Hennig (writer of the first three Uncharted games) spoke about the upcoming Star Wars game from Visceral – that she is working on as creative director.
Firstly, it looks like this game will feature multiple protagonists. Hennig spoke about how she took inspiration from Lucasfilm’s Indiana Jones in writing Uncharted and went onto compare Star Wars with Indiana Jones:
What I was really eager to discover is what distinguished Star Wars films from the others I’d been studying in the action adventure genre. The first thing that jumped out was these are always ensemble stories … People would say there’s other characters in something like Indiana Jones, but they’re side characters. In Star Wars they’re co-protagonists, so if you think about the original trilogy it’s as much Leia’s, Han’s, and Vader’s story as it is Luke’s.
[…] Part of our deconstruction is to figure out how we enable that in the story and honor it in the gameplay as well. It’s not a lone-wolf story because that’s not Star Wars. Your characters have to be a coordinated ensemble acting in the moment and in parallel. If you think about the film and the Death Star, they only escape because everybody does their part in parallel.
If you happen to be a fan of the Uncharted series, then you might like to know that Hennig intends to approach this new Star Wars game in a like manner. She said: “The process that I’ve been using is really similar to what I did for Uncharted”. She also added that she intends to include the same ‘breezy urgency’ – or “the idea that there’s some sort of swashbuckling charm to the thing, there’s humour and buoyancy. At the same time there’s stakes and jeopardy”.
New concept art was also shown at the panel:
… And that appears to be your lot for the time being. The game is slated for release in 2018 and Hennig concluded by saying that they’re “going to go dark for a little while now”.