Title: Doom: Unto The Evil DLC
Platform: PC, PS4 and Xbox One (reviewed)
Developer: id Software
Release date: Out Now
tl;dr: Content for Doom multiplayer
Price: $15 / £12 / €15 as standalone or via the Season pass $40 / £30 / €35
Family Focus: Click here for more information.
id Software and Bethesda have released the first DLC pack for Doom. Dubbed Unto The Evil, this adds a few pieces of additional multiplayer content:
- Three new maps: Offering, Cataclysm, and Ritual
- A new weapon: the UAC EMG Pistol
- A new piece of equipment: the Kinetic Mine
- A new rune that turns players into a Harvester
The new content can be used either in the general matchmaking or through the possibility of jumping in a playlist, dubbed Unto The Evil, which will make use of the three new maps exclusively in one of the randomly picked game modes:
- Team Deathmatch: Pretty self-explanatory
- Soul Harvest: Pick up your fallen opponents’ soul. The game’s equivalent of Call of Duty’s Kill Confirmed
- Warpath: Control the moving zones
- Sector: Teams must secure and defend multiple zones at once
- Exodus: Capture the flag and deliver it to your base
In order to give a better idea of the content, I will break it all down. First, here’s a quick breakdown of all three new maps:
- Cataclysm: This new combat area is a mix of Hell and Laboratory joined by a portal; definitely the biggest map of the three.
- Ritual: This new map spreads across the inside and outside of a lab. While the interior is reminiscent of the Helix map, the outside brings an interesting twist by helping players escape an onslaught to a snowy heaven.
- Offering: This new hellish map takes players even deeper into the Depths of hell. Again, it does seem as id recycled content from another map, because as it looks like an alternate, or unused, version of Infernal
The new handgun, UAC EMG Pistol, feels a bit sluggish to use. While it’s a small weapon, it feels a bit slower to react than bigger weapons such as the shotgun; its alternate fire is reminiscent to Halo’s blaster pistol. Holding down the alternate fire button will charge up the weapon which will release a powered up shot. It packs quite a punch, but charging it seems to make the reaction time and character slower.
Then there’s the new Kinectic Mine. This deadly piece of hardware can leap out and explode on nearby opposing players, or detonated by shooting at it. Also, it can be reused after a certain recharge period.
Finally, there’s also a new rune which allows players to turn into a brand new demon called the Harvester. By killing enemies, the Harvester “consumes,” their souls and fills up a meter which unleashes a devastating attack. It’ll make players feel pretty badass as they rack up kills to fill up their meter. His basic firing attack can be pretty damaging as about 2-3 hits max will take out an opponent.
If you’ve been following my content on GGS Gamer, you’ll know by now that I’m very much anti-DLC. Now, with that being said, I always keep an open mind about additional gaming content and also especially when reviewing content. This is the perfect example of why I hate DLC. There’s no reason for this content for not being available out of the box. Another problem is when playing Unto The Evil-only playlist, matches are often one-sided seeing as not everyone buys DLC and/or the Season Pass. Asking people to pay $15/€15/£12 for this limited amount of content is just crazy. If you plan on playing Doom for the foreseeable future, you might as well pick up the Season pass. Otherwise, don’t bother.
- Three new maps for multiplayer
- Limited content that could’ve, nay should’ve, been available out of the box
- $15 for this?
- Unbalanced teams seeing as not everyone buys DLC
Family Focus isn’t applicable for this downloadable content as this requires the Doom game, which is rated M.
This review is based on a retail copy of the game provided by Xbox UK