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	<title>GGS Gamer</title>
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	<link>http://www.ggsgamer.com</link>
	<description>Fresh gaming news, views and reviews</description>
	<lastBuildDate>Fri, 18 May 2012 03:10:56 +0000</lastBuildDate>
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	<itunes:summary>Fresh gaming news, views and reviews</itunes:summary>
	<itunes:author>GGS Gamer</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://www.ggsgamer.com/wp-content/uploads/powerpress/ggsgamer_podcasticon.jpg" />
	<itunes:owner>
		<itunes:name>GGS Gamer</itunes:name>
		<itunes:email>anarane@gmail.com</itunes:email>
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	<managingEditor>anarane@gmail.com (GGS Gamer)</managingEditor>
	<itunes:subtitle>Fresh gaming news, views and reviews</itunes:subtitle>
	<itunes:keywords>ggs gamer podcast, vido game podcast, girl gamer podcast, video games, girl gamers, video game site</itunes:keywords>
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		<title>GGS Gamer</title>
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	<itunes:category text="Games &amp; Hobbies">
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		<item>
		<title>THQ Hasn&#8217;t Quit on inSane Yet</title>
		<link>http://www.ggsgamer.com/2012/05/18/thq-hasnt-quit-on-insane-yet/</link>
		<comments>http://www.ggsgamer.com/2012/05/18/thq-hasnt-quit-on-insane-yet/#comments</comments>
		<pubDate>Fri, 18 May 2012 03:10:56 +0000</pubDate>
		<dc:creator>Tabitha Wang</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[Release]]></category>
		<category><![CDATA[rumours]]></category>
		<category><![CDATA[guillermo del toro]]></category>
		<category><![CDATA[insane]]></category>
		<category><![CDATA[thq]]></category>
		<category><![CDATA[volition games]]></category>
		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19742</guid>
		<description><![CDATA[Remember that game inSane that Guillermo Del Toro has been working on? Yes, the Master of Odd, Twisted, and Creepy has been hard at work on a dark horror title. It&#8217;s his first foray into the world of games, and it certainly doesn&#8217;t sound like it will be his last. Amid all of the bad [...]]]></description>
			<content:encoded><![CDATA[<p>Remember <a href="http://www.ggsgamer.com/2011/08/16/guillermo-del-toro-has-gone-insane/">that game <i>inSane</i></a> that Guillermo Del Toro has been working on? Yes, the Master of Odd, Twisted, and Creepy has been hard at work on a dark horror title. It&#8217;s his first foray into the world of games, and it certainly doesn&#8217;t sound like it will be his last.</p>
<p>Amid all of the bad news that THQ has been going on lately, it&#8217;s quite easily forgotten that this new IP is still on their list. While bigger titles have either been dumped, are ready to be sold off, or be in an otherwise grisly death scene, <i>inSane</i> is still alive.</p>
<p>According to THQ Exec VP <a href="https://twitter.com/#!/DannyBilson/status/202858806101815296">Danny Bilson</a>, Del Toro&#8217;s game is still being developed with Volition, which recently brought us THQ&#8217;s only success story so far: <i>Saints Row: The Third</i>.</p>
<p>While an official release date hasn&#8217;t been given yet, Volition is not canceling the game any time soon. This is welcome news for fans of Del Toro&#8217;s work and are eager to see his first try at making a game. First debuted at Spike&#8217;s VGAs back in 2010, the debut trailer for <i>inSane</i> gave the game a possible release date of 2013.</p>
<p>Whether it remains to be true shall be seen. For now, we&#8217;re hoping for the best.</p>
<p>Via <a href="http://www.gametrailers.com/side-mission/2012/05/17/thq-guillermo-del-toros-insane-not-dead/?utm_source=twitterfeed&#038;utm_medium=twitter">Game Trailers</a>.</p>
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		<title>Crysis 3 Will Make Your Retinas Explode</title>
		<link>http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/</link>
		<comments>http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/#comments</comments>
		<pubDate>Fri, 18 May 2012 02:01:08 +0000</pubDate>
		<dc:creator>Tabitha Wang</dc:creator>
				<category><![CDATA[360]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[teasers]]></category>
		<category><![CDATA[crysis 3]]></category>
		<category><![CDATA[crytek]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19727</guid>
		<description><![CDATA[Crysis. Gamers think of that hallowed name, and they think back to 2007, back when Mass Effect was first released, and when Crysis was so powerful on a PC that most computers couldn&#8217;t even run it right. Crytek has since made a name for themselves with some of the most gorgeous and progressive aesthetics any [...]]]></description>
			<content:encoded><![CDATA[<p><i>Crysis</i>. Gamers think of that hallowed name, and they think back to 2007, back when <i>Mass Effect</I> was first released, and when <i>Crysis</i> was so powerful on a PC that most computers couldn&#8217;t even run it right. Crytek has since made a name for themselves with some of the most gorgeous and progressive aesthetics any game can muster. <i>Crysis 3</i> is no exception, and the latest batch of screens and concept art is proof that Crytek still has their mojo.</p>
<p>New York City seems to always get the short end of the stick, and <i>Crysis 3</i>&#8216;s setting is no different. Now overrun by a jungle environment, New York has become a twisted wasteland, a reminder of what the future may look like when Mother Nature decides to take back what was hers.</p>
<p>Check out the new screenshots and art for <i>Crysis 3</i>. Please don&#8217;t openly weep onto your keyboard &#8212; that might be slightly fatal.</p>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-nomad/' title='crysis-3-nomad'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-nomad-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-nomad" title="crysis-3-nomad" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-grasslands/' title='crysis-3-grasslands'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-grasslands-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-grasslands" title="crysis-3-grasslands" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-aliens/' title='crysis-3-aliens'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-aliens-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-aliens" title="crysis-3-aliens" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-nyc/' title='crysis-3-nyc'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-nyc-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-nyc" title="crysis-3-nyc" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-prophet/' title='crysis-3-prophet'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-prophet-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-prophet" title="crysis-3-prophet" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-aliens3/' title='crysis-3-aliens3'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-aliens3-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-aliens3" title="crysis-3-aliens3" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-aliens2/' title='crysis-3-aliens2'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-aliens2-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-aliens2" title="crysis-3-aliens2" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-nomad3/' title='crysis-3-nomad3'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-nomad3-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-nomad3" title="crysis-3-nomad3" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-nyjungle3/' title='crysis-3-nyjungle3'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-nyjungle3-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-nyjungle3" title="crysis-3-nyjungle3" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-nyjungle/' title='crysis-3-nyjungle'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-nyjungle-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-nyjungle" title="crysis-3-nyjungle" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-nyjungle2/' title='crysis-3-nyjungle2'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-nyjungle2-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-nyjungle2" title="crysis-3-nyjungle2" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-nomad4/' title='crysis-3-nomad4'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-nomad4-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-nomad4" title="crysis-3-nomad4" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-libertydome/' title='crysis-3-libertydome'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-libertydome-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-libertydome" title="crysis-3-libertydome" /></a>
<a href='http://www.ggsgamer.com/2012/05/18/crysis-3-will-make-your-retinas-explode/crysis-3-box/' title='crysis-3-box'><img width="150" height="150" src="http://www.ggsgamer.com/wp-content/uploads/2012/05/crysis-3-box-150x150.jpg" class="attachment-thumbnail" alt="crysis-3-box" title="crysis-3-box" /></a>
<p>Jaws off the floor too, that&#8217;s not too attractive. <i>Crysis 3</i> is set to release sometime in 2013 on the Xbox 360, PlayStation 3, and PC.</p>
<p>Via <a href="http://www.gameinformer.com/games/crysis_3/b/xbox360/archive/2012/05/16/new-crysis-3-screens-and-concept-art.aspx">Game Informer</a>.</p>
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		<title>Them&#8217;s Fightin&#8217; Words: Peter Molyneux Takes a Shot at Wii U</title>
		<link>http://www.ggsgamer.com/2012/05/18/thems-fightin-words-peter-molyneux-takes-a-shot-at-wii-u/</link>
		<comments>http://www.ggsgamer.com/2012/05/18/thems-fightin-words-peter-molyneux-takes-a-shot-at-wii-u/#comments</comments>
		<pubDate>Fri, 18 May 2012 01:27:12 +0000</pubDate>
		<dc:creator>Tabitha Wang</dc:creator>
				<category><![CDATA[E3 Expo 2012]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[e3 2012]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[fighting words]]></category>
		<category><![CDATA[Lionhead]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Peter Molyneux]]></category>
		<category><![CDATA[spike tv]]></category>
		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19725</guid>
		<description><![CDATA[Peter Molyneux is good at a few things. One of them is talking out of places within the human anatomy that doesn&#8217;t make for polite conversation. After announcing that he&#8217;s ready to leave Lionhead and Microsoft after the completion of Fable: The Journey, Molyneux seems to be back at his usual antics. During an announcement [...]]]></description>
			<content:encoded><![CDATA[<p>Peter Molyneux is good at a few things. One of them is talking out of places within the human anatomy that doesn&#8217;t make for polite conversation. <a href="http://www.ggsgamer.com/2012/03/08/peter-molyneux-to-leave-lionhead-studios-microsoft/">After announcing</a> that he&#8217;s ready to leave Lionhead and Microsoft after the completion of <i>Fable: The Journey</i>, Molyneux seems to be back at his usual antics.</p>
<p>During an announcement stating that he&#8217;ll be doing some analysis of E3 2012 on Spike TV, Molyneux decided to take a shot at Nintendo, saying that the upcoming Wii U console is &#8220;slightly lack lustre.&#8221;</p>
<p>He also took a cheap shot at both Microsoft and Sony, saying that both companies are &#8220;holding their breath&#8221; when it comes to announcing, working on, and reasling next-gen consoles. &#8220;Sony and Microsoft are holding their breath on next-gen &#8212; interesting to see how they pad out another year,&#8221; wrote Molyneux during an email exchange with Spike&#8217;s Geoff Keighley (via <a href="http://kotaku.com/5910748/peter-molyneux-will-provide-expert-analysis-during-e3-on-spike-tv-and-so-will-we">Kotaku</a>). &#8220;Price cuts, form factors?</p>
<p>&#8220;Nintendo&#8217;s slightly lack lustre Wii U is going to have to blow us away with better specs and great 1st party line up.&#8221;</p>
<p>Many would definitely agree that Nintendo entirely botched the Wii U announcement at last year&#8217;s E3. As a result, the next-gen console&#8217;s capabilities are under constant fire. Waning enthusiasm thanks to the confusing press announcement certainly aren&#8217;t helping either. A more clear and concise presentation at this year&#8217;s E3 would help Nintendo get away from the negative side of things for a change.</p>
<p>Via <a href="http://www.mcvuk.com/news/read/molyneux-wii-u-lack-lustre-ms-and-sony-holding-their-breath/096147">MCV</a>.</p>
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		<title>Keep On Keepin&#8217; On Rumor Mill: Lionhead Hiring Ad Causes a Stir</title>
		<link>http://www.ggsgamer.com/2012/05/18/keep-on-keepin-on-rumor-mill-lionhead-hiring-ad-causes-a-stir/</link>
		<comments>http://www.ggsgamer.com/2012/05/18/keep-on-keepin-on-rumor-mill-lionhead-hiring-ad-causes-a-stir/#comments</comments>
		<pubDate>Fri, 18 May 2012 00:51:46 +0000</pubDate>
		<dc:creator>Tabitha Wang</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[rumours]]></category>
		<category><![CDATA[Lionhead Studios]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[next-gen consoles]]></category>
		<category><![CDATA[rumor]]></category>
		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19724</guid>
		<description><![CDATA[It wasn&#8217;t a bad stir at all; more like a stir with a question mark at the end. It&#8217;s the kind of stir you make after you realize that you might have forgotten an extra packet of sugar in your coffee. Lionhead Studios, the infamous house known for the Fable franchise, recently posted an ad [...]]]></description>
			<content:encoded><![CDATA[<p>It wasn&#8217;t a bad stir at all; more like a stir with a question mark at the end. It&#8217;s the kind of stir you make after you realize that you might have forgotten an extra packet of sugar in your coffee. Lionhead Studios, the infamous house known for the <i>Fable</i> franchise, recently posted an ad looking to hire someone for an MMO-like RPG.</p>
<p>The eyebrow raiser? It&#8217;s reportedly for next-gen consoles.</p>
<p>The listing, as spotted on <a href="http://www.linkedin.com/groups/Major-renowned-Studio-in-UK-4143527.S.107058996?qid=dc278d88-22a2-43f7-8e9c-4538a5abd91c&#038;trk=group_most_popular_guest-0-b-ttl&#038;goback=.gde_4143527_member_107058996.gmp_4143527">LinkedIn</a>, reads the following (via <a href="http://www.eurogamer.net/articles/2012-05-16-lionhead-making-mmo-like-new-ip-for-next-xbox-report">Eurogamer</a>):</p>
<blockquote><p>Opportunity to work on MMO like title for next generation consoles. AAA game and budget!</p>
<p>This is to assist in the development of a major brand new IP that is being targeted for the future generation of platforms and will be an RPG based game with a radical new take on how co-operative and multiplayer gameplay feeds into the experience, while blending online and single-player into one complete experience.</p></blockquote>
<p>The ad listing is looking for a multiplayer level designer, and is ideally somebody who has had experience with four-player co-op games. Something in the vein of <i>Gears of War</i>, perhaps? With less bro-ness and more&#8230;swords, we suppose. The development team is reported to be at least 150 members strong, and growing.</p>
<p>A statement issued by the studio regarding the ad listing says that they &#8220;are in the business of making great games. We regularly look to hire great individuals to help in this cause. We have no further details to share at this time.&#8221;</p>
<p>Hopefully the studio will throw us a bone at E3.</p>
<p>Via <a href="http://www.eurogamer.net/articles/2012-05-16-lionhead-making-mmo-like-new-ip-for-next-xbox-report">Eurogamer</a>.</p>
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		<title>Rebel Against the Machines: New Mass Effect 3 DLC Possibly Outed</title>
		<link>http://www.ggsgamer.com/2012/05/18/rebel-against-the-machines-new-mass-effect-3-dlc-possibly-outed/</link>
		<comments>http://www.ggsgamer.com/2012/05/18/rebel-against-the-machines-new-mass-effect-3-dlc-possibly-outed/#comments</comments>
		<pubDate>Fri, 18 May 2012 00:22:31 +0000</pubDate>
		<dc:creator>Tabitha Wang</dc:creator>
				<category><![CDATA[dlc]]></category>
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		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19723</guid>
		<description><![CDATA[Well, let&#8217;s not get our hopes up just yet, because it isn&#8217;t official. However, in typical internet fashion, the occasional &#8220;oopsie&#8221; becomes a full blown rumor, and then those damn expectations follow. This time, we&#8217;re talking about yet another expansion to Mass Effect 3&#8216;s addictive (and yet satisfying) multiplayer modes. According to a report by [...]]]></description>
			<content:encoded><![CDATA[<p>Well, let&#8217;s not get our hopes up just yet, because it isn&#8217;t official. However, in typical internet fashion, the occasional &#8220;oopsie&#8221; becomes a full blown rumor, and then those damn expectations follow. This time, we&#8217;re talking about yet another expansion to <i>Mass Effect 3</i>&#8216;s addictive (and yet satisfying) multiplayer modes.</p>
<p>According to a report by <a href="http://kotaku.com/5910634/sony-site-reveals-new-mass-effect-3-dlc">Kotaku</a>, Sony&#8217;s Hong Kong affiliate site listed a new piece of DLC for <i>Mass Effect 3</i>. While BioWare has said that it&#8217;s already working on something to extend the ending for many unsatisfied players, this DLC pack is not the one we&#8217;re waiting for.</p>
<p>Tentatively entitled &#8220;Rebellion,&#8221; the website (which has since removed the listing), claims that the expansion will be adding two new maps, three new weapons and a couple of new classes.</p>
<p>According to the listing, the new maps are against Reaper enemies only: Firebase Jade&#8217;s jungle reservoir, and Firebase Goddess located on Thessia. New weapons were not detailed, but the new classes reportedly include a Vorcha Soldier and Sentinel, and a Phoenix Adept and Vanguard.</p>
<p>In a statement to <a href="http://www.gamespot.com/news/mass-effect-3-rebellion-dlc-revealed-report-6376973">GameSpot</a>, an EA rep said that there&#8217;s &#8220;nothing to announce at this time.&#8221; That&#8217;s not a solid no, but that&#8217;s not a solid yes either. We can still hope that there is some truth behind the rumor. If the DLC pack is, in fact, in the works, we might be able to see it as early as next week before the next N7 Weekend Event.</p>
<p>Via <a href="http://www.gamespot.com/news/mass-effect-3-rebellion-dlc-revealed-report-6376973">GameSpot</a>.</p>
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		<title>Death Will Finally Ride Forth in August 2012</title>
		<link>http://www.ggsgamer.com/2012/05/18/death-will-finally-ride-forth-in-august-2012/</link>
		<comments>http://www.ggsgamer.com/2012/05/18/death-will-finally-ride-forth-in-august-2012/#comments</comments>
		<pubDate>Thu, 17 May 2012 23:50:19 +0000</pubDate>
		<dc:creator>Tabitha Wang</dc:creator>
				<category><![CDATA[360]]></category>
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		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19722</guid>
		<description><![CDATA[It&#8217;s been a bad week all around, for just about everybody. First, 38 Studios defaults on a loan payment and has a check bounce and may collapse entirely despite some success with Kingdoms of Amalur. Maybe they should&#8217;ve thought twice before jumping on the MMO bandwagon. Then, THQ made a depressing conference call that probably [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a bad week all around, for just about everybody. First, 38 Studios defaults on a loan payment and has a check bounce and may collapse entirely despite some success with <i>Kingdoms of Amalur</i>. Maybe they should&#8217;ve thought twice before jumping on the MMO bandwagon.</p>
<p>Then, THQ made a depressing conference call that probably would make even the gloomiest person seem like an optimist, first stating that <i>South Park: The Game</i> is now launching in 2013. That&#8217;s not to mention their own set of financial problems, and the hunt to find a buyer for Tomonobu Itagaki&#8217;s <i>Devil&#8217;s Third</i>.</p>
<p>However, amidst all the doom and gloom of the past week, a little bit of happy news came through, especially for <i>Darksiders</i> fans. THQ CEO Brian Farrell announced during the unfortunate call that <i>Darksiders II</i> will be officially launching on <b>August 26th</b>.</p>
<p>Well, we&#8217;re hoping that Death can turn the fortunes of the embattled publisher around. Farrell couldn&#8217;t help but mention that <i>Darksiders II</i> has been pre-ordered five times more than the original game featuring War and his steed Ruin.</p>
<p>Are you excited for <i>Darksiders II</i>? It&#8217;ll be quite the adventure, and THQ hopes that it will right the sinking ship with its release this August.</p>
<p>Via <a href="http://www.gamesradar.com/darksiders-2-new-release-date-announced/">Games Radar</a>.</p>
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		<title>Review: Bloodforge (XBLA)</title>
		<link>http://www.ggsgamer.com/2012/05/18/review-bloodforge-xbla/</link>
		<comments>http://www.ggsgamer.com/2012/05/18/review-bloodforge-xbla/#comments</comments>
		<pubDate>Thu, 17 May 2012 23:29:31 +0000</pubDate>
		<dc:creator>Tanya Horne</dc:creator>
				<category><![CDATA[360]]></category>
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		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19714</guid>
		<description><![CDATA[Title: Bloodforge Platform: Xbox 360 Developer: Climax Group Publisher: Microsoft Studios TL;DR: An extremely stylish action game that doesn&#8217;t quite live up to initial promise Family Friendly? Is this game suitable for your family? Click here to skip the detail and find out. Bloodforge is a brutally-violent action game that sets the tone even before [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Title:</strong> Bloodforge<br />
<strong>Platform:</strong> Xbox 360<br />
<strong>Developer:</strong> Climax Group<br />
<strong>Publisher:</strong> Microsoft Studios<br />
<strong>TL;DR:</strong> An extremely stylish action game that doesn&#8217;t quite live up to initial promise<br />
<strong>Family Friendly?</strong> Is this game suitable for your family? <a href="#family">Click here</a> to skip the detail and find out.</p>
<p>Bloodforge is a brutally-violent action game that sets the tone even before you’ve finished the basic tutorial. As the game opens, your hero Crom returns to his barbarian village to discover a horde of bad guys has ripped through it, and while trying to save your wife, a foul trick by an evil god leads you to disembowel your beloved. Revenge is what is needed, and a masked shape-shifting goddess soon turns up offering you the chance to get even with your supernatural enemies by traveling to the otherworldly Bloodforge itself.</p>
<p>Bloodforge is a third-person hack-and-slasher with a mythic Celtic rather than the Antiquity of God of War. The game certainly does have some similarities to the adventures of Kratos, from the bellowing fury of the hero to the vastly over-sized bosses.</p>
<p>That it doesn&#8217;t quite match up to the best of the genre isn&#8217;t surprising; it is a 1200 point XBLA title and despite similarities, it does try to tread a little of its own path, particularly with the gloomy, adult comic book visual style.</p>
<div id="attachment_19718" class="wp-caption aligncenter" style="width: 570px"><a href="http://www.ggsgamer.com/2012/05/18/review-bloodforge-xbla/screen01bf/" rel="attachment wp-att-19718"><img src="http://www.ggsgamer.com/wp-content/uploads/2012/05/screen01bf-560x315.jpg" alt="" title="Bloodforge" width="560" height="315" class="size-medium wp-image-19718" /></a><p class="wp-caption-text"> Bloodforge is unarguably brilliant in some respects, especially at first glance, but just you wait for the glitches...</p></div>
<p>Indeed, the graphics are both the best and worst thing about the game. The muted colour palette serves to highlight the bright blood that spatters the hazy world as you dismember grotesque enemy after grotesque enemy. Bodies hang from every rocky outcrop and dead tree, while foul rain or snow drenches everything in sight. At a glance, the game is unarguably brilliant, particularly coming in at a low price point.</p>
<p>Sadly, the giddiness of the camera, which seems fun at first, gives way to full-blown confusion once larger battles begin; without a block function you rely on rolling evades, which sends the camera spinning out of control, making already tricky combat downright frustrating. There are also intermittent glitches and at least one outright error in an in-game menu. All in all I felt slightly motion sick and more than a little frustrated when playing.</p>
<p>That said, the combat is intermittently fun, in a fairly mindless kind of way. As already stated you cannot block, and although there is rune magic and different weapons to pick up along the way, the basic mechanic of random heavy and light attacks interspersed with random evades and the occasional carnage-induced-frenzy will likely be your tactic for all but the boss battles. Nonetheless, it can&#8217;t be denied that the extreme carnage and violence you enact to kill your enemies is entertaining, if you like gore, blood and guts at least. And plenty of it.</p>
<p>In addition to a story mode, there’s also the Blood Duel, allowing you to compete against a friend to see who can spill the most blood on a stage.</p>
<div id="attachment_19719" class="wp-caption aligncenter" style="width: 570px"><a href="http://www.ggsgamer.com/2012/05/18/review-bloodforge-xbla/screen02bf/" rel="attachment wp-att-19719"><img src="http://www.ggsgamer.com/wp-content/uploads/2012/05/screen02bf-560x315.jpg" alt="" title="Bloodforge" width="560" height="315" class="size-medium wp-image-19719" /></a><p class="wp-caption-text">It was a real challenge to find non-gory screenshots - Bloodforge isn't usually this peaceful, honest</p></div>
<p>Bloodforge is undoubtedly fun for a single playthrough, but the combat can be repetitive and the camera just too frustrating to unreservedly recommend this, even at this price point. I would strong suggest trying out the demo before making your decision.</p>
<blockquote><p><strong>The Good:</strong></p>
<ul>
<li>Extremely stylish</li>
<li>Easy to pick up</li>
<li>Fun for a button mash</li>
<li>Satisfyingly violent</li>
</ul>
</blockquote>
<blockquote><p><strong>The Bad:</strong></p>
<ul>
<li>Horrible camera</li>
<li>Combat can be frustrating and repetitive</li>
<li>Surprising graphical errors</li>
<li>Derivative</li>
</ul>
</blockquote>
<p><a name="family"></a><strong>Family Focus</strong><br />
Bloodforge is rated ESRB: Mature (17+) and PEGI: 18+ and as such is not remotely suitable for children. But don&#8217;t just take my word for it, let the facts speak for themselves: you kill your wife at the beginning of the game and proceed to decapitate, cleave and disembowel almost every other character in the game.</p>
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		<title>38 Studios Paper is No Longer Good in Rhode Island</title>
		<link>http://www.ggsgamer.com/2012/05/18/38-studios-paper-is-no-longer-good-in-rhode-island/</link>
		<comments>http://www.ggsgamer.com/2012/05/18/38-studios-paper-is-no-longer-good-in-rhode-island/#comments</comments>
		<pubDate>Thu, 17 May 2012 23:25:26 +0000</pubDate>
		<dc:creator>Joseph Haygood</dc:creator>
				<category><![CDATA[news]]></category>
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		<category><![CDATA[38 studios]]></category>
		<category><![CDATA[bounced check]]></category>
		<category><![CDATA[curt shilling]]></category>
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		<category><![CDATA[insolvent]]></category>
		<category><![CDATA[kingdoms of amalur]]></category>
		<category><![CDATA[out of funds]]></category>
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		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19720</guid>
		<description><![CDATA[Following up to our story yesterday about the finacial troubles at 38 Studios, today brought more sadness at the company as they let go of all of their contractors and temps that were on staff, and have apparently been unable to make payroll this week. Even more bizarre was the news that a check for [...]]]></description>
			<content:encoded><![CDATA[<p>Following up to our story yesterday about the finacial troubles at 38 Studios, today brought more sadness at the company as they let go of all of their contractors and temps that were on staff, and have apparently been unable to make payroll this week.  Even more bizarre was the news that a check for $1.1 million dollars was hand delivered to the Economic Development Corp. in Rhode Island, but was later returned due to the account having insufficient funds.  Apparently Shilling and the rest of the board did not learn the rules of the check writing game where you mail the check so it arrives just as the funds post to the account.</p>
<p>At this point in time, things seem to be going south in a hurry for 38 Studios, as they have apprently run out of money, and have asked for the state to help with guess what &#8211; more money.  This only looks to be getting worse, as Keith Stokes, the man responsible for approving the $75 million dollar loan guarantee for 38 Studios resigned today, and the taxpayers of Rhode Island are coming closer to having to pay the bonds issued for this guarantee.</p>
<p>At least they can take solace in knowing that they will own the intellectual property rights for a solid selling title as well as a loosely designed MMORPG that now has no chance of ever being successful.</p>
<p>We have still received no comment from 38 Studios on the matter, but it might be that there is no one left to answer the emails.</p>
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		<title>1 Million Episodes of The Walking Dead Sold In First Two Weeks</title>
		<link>http://www.ggsgamer.com/2012/05/17/1-million-episodes-of-the-walking-dead-sold-in-first-two-weeks/</link>
		<comments>http://www.ggsgamer.com/2012/05/17/1-million-episodes-of-the-walking-dead-sold-in-first-two-weeks/#comments</comments>
		<pubDate>Thu, 17 May 2012 20:57:56 +0000</pubDate>
		<dc:creator>Patricia Ryniak</dc:creator>
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		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19709</guid>
		<description><![CDATA[The Walking Dead video game has sold over one million episodes across PC, Mac, PSN, and XBLA. The Walking Dead is Telltale&#8217;s fastest-selling game series to date, with the first episode of five, titled &#8216;A New Day&#8217; topping the sales charts as the #1 best-selling title on Xbox LIVE Arcade for two weeks straight, also [...]]]></description>
			<content:encoded><![CDATA[<p>The Walking Dead video game has sold over one million episodes across PC, Mac, PSN, and XBLA. </p>
<p>The Walking Dead is Telltale&#8217;s fastest-selling game series to date, with the first episode of five, titled &#8216;A New Day&#8217; topping the sales charts as the #1 best-selling title on Xbox LIVE Arcade for two weeks straight, also securing a spot at the top of the sales charts in its launch week on the Steam digital distribution service as well as on PSN. The upcoming second episode of the season, &#8216;Starved for Help&#8217;, is expected to launch across PC, Mac, and consoles this June.</p>
<p><a href="http://www.ggsgamer.com/wp-content/uploads/2012/05/the-walking-dead-episode-one-review.jpg"><img src="http://www.ggsgamer.com/wp-content/uploads/2012/05/the-walking-dead-episode-one-review-560x294.jpg" alt="" title="the-walking-dead-episode-one-review" width="560" height="294" class="aligncenter size-medium wp-image-19712" /></a><br />
The Walking Dead: Episode One – A New Day is set in the world of Robert Kirkman&#8217;s award-winning comic book series.  Lee Everett, a man convicted of a crime of passion, has been given the chance for redemption in a world devastated by the undead.  Players will experience life changing events, meet new characters and familiar ones from the original comic, and also visit locations that foreshadow the story of Deputy Sheriff Rick Grimes. The Walking Dead offers a tailored game experience – player actions, choices and decisions affect how the story plays out across the entire series.</p>
<p>Episode One – A New Day is the first of five monthly episodes of The Walking Dead games series and is available for 400 Microsoft Points on the Xbox LIVE Marketplace for Xbox 360, available now for $4.99 per episode on PlayStation Network, and is available as the first part of a five episode season pass for $24.99 on PC and Mac from the Telltale Online Store and other digital outlets.</p>
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		<title>Dust514 Now Taking Beta Registrations</title>
		<link>http://www.ggsgamer.com/2012/05/17/dust514-now-taking-beta-registrations/</link>
		<comments>http://www.ggsgamer.com/2012/05/17/dust514-now-taking-beta-registrations/#comments</comments>
		<pubDate>Thu, 17 May 2012 18:17:01 +0000</pubDate>
		<dc:creator>Joseph Haygood</dc:creator>
				<category><![CDATA[news]]></category>
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		<guid isPermaLink="false">http://www.ggsgamer.com/?p=19707</guid>
		<description><![CDATA[I have always been absolutely fascinated by the world of Eve Online. It is one of those MMO titles however, that was far more fun to read about than actually play, as I could never invest the time, or absorb all of the needs that the game requires to get the most out of it. [...]]]></description>
			<content:encoded><![CDATA[<p>I have always been absolutely fascinated by the world of Eve Online.  It is one of those MMO titles however, that was far more fun to read about than actually play, as I could never invest the time, or absorb all of the needs that the game requires to get the most out of it.  However, Dust514 will be the gateway entry for many into the universe of Eve Online that does not require as much investment.  It will feature rich, &#8220;boots on the ground&#8221; combat that is linked into the MMO world running on the PC side of the equation.  Corporations can put out requests for groups to infiltrate and attack worlds, and the players in Dust514 will be the ones picking up those contracts and performing these deeds.  It is an ambitious project that could be first if it all comes together as advertised.</p>
<p>To help with that dream becoming a reality, CCP, the development team behind the Eve Online and Dust514 titles are accepting appications for beta registration starting today.  Those that are up to the challenge will get an early look at this title and help with making it a success when it is released to the public this fall.  If you are interested, you can head over to the <a href="https://secure.dust514.com/" title="Dust514 Beta Registration Page" target="_blank">Dust514 Beta Registration page</a> and sign up.  Note that you do have to own a PlayStation 3 as it is exclusive to that platform.</p>
<p>Look for more updates as they arrive on Dust514 from CCP.</p>
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