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@BarackObama v. @My2K: A Cautionary Tale

Posted by on Dec 24, 2012

AS MENTIONED ON YOU LIKE THE WORST STUFF! The date is Wednesday, November 28. I’m at work. Always-sunny Philadelphia, just across the street from the Liberty Bell. Aaaah, America. Breathe it in! It’s lunch-thirty, and I’m checking out newsbits I’ve missed. That’s when I first see it: #My2K, the...

Happy Holidays from Deadpool

Posted by on Dec 21, 2012

The star of the upcoming High Moon Studios title, Deadpool, dropped in for a little holiday cheer and to talk about his upcoming game, Deadpool. While it does not give us a whole lot of info on the upcoming title, it does give us a glimpse into that rare wit of Deadpool that makes the character....

Carrier Command: Gaia Mission Comes to Xbox 360 Games on Demand

Posted by on Dec 21, 2012

Bohemia Interactive today announced that their recent release, Carrier Command: Gaia Mission, will be coming to the Games on Demand marketplace on December 28th, 2012. This release will be the base version of the game, and will set you back $39.99 US/29.99 Euro/23.99 UK Pound Sterling. Carrier...

Garry Schyman To Compose Score for Bioshock Infinite

Posted by on Dec 21, 2012

Ken Levine, head of Irrational Games, recently held a Reddit AMA (Ask Me Anything) session regarding the announcement of Garry Schyman as the composer of the score for Bioshock Infinite. For the uninitiated, Garry was the composer of the score for both Bioshock 1 and Bioshock 2. He is looking to...

God Mode Announced by Atlus

Posted by on Dec 20, 2012

Old School Games and Atlus are teaming up to bring a new third person shooter to XBLA, PSN and Steam early in 2013 called God Hand. God Hand tells the story of a family of godly Mount Olympus residents who are banished from their home and turned into mortals castigated to Earth. It sprinkles in a...

Company of Heroes + DirectX11 = Visual Extravaganza

Posted by on Dec 20, 2012

Even with the recent bankruptcy filing for THQ, Relic is continuing work on Company of Heroes 2 like nothing ever happened. Instead, they decided to send over a couple of new screenshots, with the game running at 1920×1200 with full DX11 effects turned up to full. So, head below, take it all...

Infocom Classics Come to iOS

Posted by on Dec 20, 2012

“You are standing in an open field, west of a white house, with a boarded front door. There is a small mailbox here.” With those two sentences, a cultural phenomenon was created by a little gaming company called Infocom. Infocom skipped the idea of going with top end graphics, instead...

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