OSome Studio gaves us two new developer diaries for their recently released survival horror game, White Night. Go behind the scenes with Creative Director Ronan Coiffec and Technical Director Domenico Albani to learn the origins of such a special game.

First conceived nearly five years ago, White Night was born from a desire to create a modern horror experience with an old-school feel. The team drew in aspects of everything from film noir and jazz to German expressionism to give the game a defining black-and-white design and Depression-era story. From there, OSome filled that world with ornately detailed environments, challenging puzzles and rich characters to bring to life one man’s desperate quest for answers during America’s darkest hour.

White Night is now available for Linux, Mac, PC, PS4 and Xbox One. Still on the fence, read our review.