Bethesda and Arkane Studios have released the second update to the supernatural stealth title Dishonored 2. The update has already been active on the Steam beta version but will now release on console and PC.

The features included in this second update seek to introduce further challenge for skilled players through personalised difficulty settings. The feature will consist of 20 different components for players to tinker with in order to customise their play-through, with variations on the time it takes for sleep darts to activate and how many guards attack you when alerted now open to customisation.

 

Whoa – guys, can’t we just talk this out?

“You will have to live with the consequences of your actions, or die permanently because of them.”

 

The latest update will also introduce an ‘Iron Mode’ option which seeks to put players to the ultimate test: saving and loading options will be deactivated in Iron Mode meaning that players are vulnerable to perma-death – forcing you back to the very start of the game if you die. Dishonored’s lead designer, Dinga Bakaba, said that Iron Mode will mean players ‘will have to live with the consequences of your actions, or die permanently because of them”.

However, the update is not just to create punishing environments for players as a new mission select feature will be introduced. The new feature will allow players to jump back into any specific mission they have already unlocked, allowing them a better chance of gaining the ‘ghost’ and ‘clean hands’ achievements. Although, mission select will still carry over your overall statistics for that specific save including your chaos levels.

There are a multitude of fixes for both PC and console versions that will be addressed according to Bethesda, with a full list available here.

The update for Dishonored 2 will go live at some point on January 23.