To be or not to be – Online, as Rockstar addresses session disconnects.

The Red Dead Redemption 2 Online Beta has ended, and Rockstar wants to thank all those that took part, and also thank those players that found imbalances and glitches and managed to report the feedback to the developer. Everybody knows that bugs can make or break a game’s experience and sales (hello Fallout 76) and as we can see from Rockstars early feedback, some areas have already been identified for some focus.

It looks like the current efforts will be concentrated on improving the in-game economy of RDR2, as well as balancing the rewards for completing activities and missions. Players have reported server instabilities and bugs in the game that seem to cause disconnects from the game sessions, and Rockstar will be looking to obviously fix these issues before the full release of the online component.

Thanks to everyone who has participated in the Beta so far, we appreciate your help in testing the game! Your feedback from these early days will be instrumental in helping formulate updates to every aspect of the experience.

Our current areas of focus include the in-game economy, which will require some additional balancing in order to ensure all activities are appropriately rewarding and fun, as well as some persistent bugs that are causing some players to be kicked from sessions. The game has been developed so that we will be able to quickly make any adjustments like these, and we plan to get updates out as early as the end of this week with more updates to come next week.

Rockstar also stated that the feedback from the community has been invaluable in identifying areas of improvement and that they will continue to keep the RDR2 community regularly updated as things progress. So please keep sending your feedback to reddeadonline.com/feedback.