Monaco gets a facelift.
Codemasters have released some screenshots that highlight the graphical improvements of the new F1 2019 game over its predecessor F1 2018. The screenies we have here are showing how the Principality of Monaco looks even more appetising than it did before.
Images are sharper, and the detail and fidelity of the buildings surrounding the track have been vastly improved. Cars, shrubbery, and the crowd are looking more realistic than ever, and that is sure to add more atmosphere whilst you burn rubber around the famous track.
“After the big visual improvements across the board in F1Â® 2018, this year the art team has focussed on a number of circuits, including Monaco which is the flagship event in the F1Â® calendar. We have increased the building fidelity with higher resolution geometry and a lot of the previously textured elements now have a full geometry pass, which is perfectly demonstrated in turn one heading up to the casino. Weâ€™ve increased object placement and crowd density which provides more interest and realism and brings greater depth so the player gets a better sense of the atmosphere during the race weekend. From a surface perspective, new scan-based tarmac adds to the realism by giving better light response on the track surface. We are incredibly proud of the work the team has put in and we know our players will notice and appreciate the difference when they play F1Â® 2019 in a monthâ€™s time.” says Stuart Campbell, Art Director, F1Â® 2019
Check out these other comparison images and make your own opinion on the work that has gone into updating these visuals.
What are your thoughts? Do you like what you see or have an opinion on these pics? Let us know in the comments or via our Twitter @ggsgamer.